The release of Blade Runner 2049 did not simply provide a dose of reminiscence for fans of Ridley Scott’s 1982 classic. It captivated the minds of architects and designers around the world. Screenshots of breathtakingly brutal architectural scenes were instantly saved into our nerdy minds. If you felt the same and wonder why, we reverse engineered the architecture of the film for you and found out the inspirations and prototypes behind it. Let’s dive in.
The Wallace Corporation
Who said a reception desk couldn't just be a horizontal opening in a wall? At this moment, we knew our minds were about to get rattled by the subtle brilliance behind the interiors of the Wallace Corporation.
This particular spatial structure was an immortalization of Barozzi Veiga's Unbuilt Museum Project. The architect’s reaction to the fact that his creation appeared in the anticipated Hollywood movie was the following:
“It’s fantastic... to know that projects that you design but aren’t built can have other outcomes. Go figure that now our design has been immortalized in Blade Runner!” (Source: archdaily.com)
In creating Wallace’s office, Dennis Gassner (the film’s production designer) referenced an ancient temple he had once visited in Kyoto, which had a sensory feature of sound-reflecting floors, that worked as an alarm system. In addition to the material (which I believe is unpolished travertine marble, unlike the popular belief of it being wood) the office got featured with water pools, which enhanced the sound effect.
But that was not the only purpose of abundance of water in the office building. We are suggested throughout the movie that pure water is precious in the universe of Blade Runner, thus its abundance at Wallace Corporation demonstrates its wealth.
The Dream Laboratory.
The Dream Laboratory. Brutalist Architecture reminiscent of Corbusier. The exact location of the building and its architect is still unknown (updates expected soon!).
Las Vegas “Vintage Casino” is located in Budapest, Hungary.
The facade of this edifice engulfed by a sandstorm in 2049 Las Vegas, was built in a set. The production tried to avoid using green screens and CGI as much as possible, filming on camera all the scenes that they could. The interiors of the vintage casino in Las Vegas were filmed in the old Budapest Stock Exchange Palace building in Liberty Square.
Both LA and Las Vegas were highly inspired by the architect futurist Antonio Sant’elia's works.